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METAMORPHIS: INSECTA HOMONIS
Date
May 2025
Location
Amsterdam
Role
Director of Full Creative Production
Developed as a personal project during my internship at UNI_VERSE STUDIO in Amsterdam, METAMORPHIS was created to explore narrative-driven 3D animation, with a focus on sculptural detail and emotional storytelling. I led the full pipeline from concept development to sculpting, animation, lighting, and sound design—using Houdini and Maxon Redshift for rendering, along with compositing tools to create a visceral and symbolic experience. The result is a haunting meditation on the inevitability of change, where organic matter becomes a site of unraveling and rebirth.
Project
Motion Video
METAMORPHIS: INSECTA HOMONIS is a symbolic 3D teaser trailer exploring transformation, decay, and rebirth. Set in a surreal, hybrid world where human and non-human elements collide, the piece visualizes metamorphosis as both destruction and renewal—a fragile yet mechanical evolution of the body. Organic flesh reshapes and distorts, unraveling the line between human identity and natural instinct.