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METAMORPHIS: INSECTA HOMONIS

Date

May 2025

Location

Amsterdam

Role

Director of Full Creative Production

Developed as a personal project during my internship at UNI_VERSE STUDIO in Amsterdam, METAMORPHIS was created to explore narrative-driven 3D animation, with a focus on sculptural detail and emotional storytelling. I led the full pipeline from concept development to sculpting, animation, lighting, and sound design—using Houdini and Maxon Redshift for rendering, along with compositing tools to create a visceral and symbolic experience. The result is a haunting meditation on the inevitability of change, where organic matter becomes a site of unraveling and rebirth.

Project

Motion Video

METAMORPHIS: INSECTA HOMONIS is a symbolic 3D teaser trailer exploring transformation, decay, and rebirth. Set in a surreal, hybrid world where human and non-human elements collide, the piece visualizes metamorphosis as both destruction and renewal—a fragile yet mechanical evolution of the body. Organic flesh reshapes and distorts, unraveling the line between human identity and natural instinct.

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